Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 "Six Samurai" monster you control with less than 2000 ATK
By buying two (potentially from different sets, as they will be designed to be compatible with each other) and jamming them together, you have a different take on limited play over the usual sealed and draft games
Even without other token producers, this is a highly flexible mana sink, creating blockers, drawing cards, and even storing mana for future turns in the form of Treasure tokens
Many have asked for this to be banned in Commander since entire decks are built around breaking it in their decks with a storm count win like Tendrils of Agony after dropping all of those zero cost artifacts or Dark Ritual effects
Archived from the original on 27 November 1999
Heatran #3Holo Rare $3.26 Heatran #1Rare $2.03 Heatran #4Promo $109.98 Heatran #63Holo Rare $0.58 Hisuian Electrode #3Uncommon $0.17 Glaceon #38Rare $0.31 Hisuian Basculin #43Common $0.13 Heatran #88Holo Rare $0.35 Heatran #13Rare $0.26 Heatran #98Holo Rare $0.54 Heatran #48Holo Rare $0.41 Heatran #25Holo Rare $0.34 Heatran #100Rare $0.15 Luxray V #50Ultra Rare $2.25 Regieleki #51Rare $0.16 Rapidash #22Rare $0.19 Swinub #31Common $0.08 Starmie V #30Ultra Rare $0.88 Yanmega #7Uncommon $0.08 Whiscash #36Uncommon $0.19